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March 1, 2011
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Comments: 14
Favourites: 165 [who?]

Views: 7,027 (14 today)
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:iconduncanfraser:
I almost finished this little dude. All I really want to do is UP-rez his gun texture.... but I don't see it happening anytime in the near future.
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:iconmr-doodlezz:
Mood: Speechless ~Mr-Doodlezz Mar 25, 2013  Professional General Artist
Holy mother awesomness.
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:icontrollok:
~trollok Mar 7, 2013  New member
Hi Duncan!

I know that George is SDK. But the link on polycount.com for mesh zip file on rapidshare dosn't work. Could you pls update that one, or make a new link. Many thenks in advance.

Trlk
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:iconjackhologram:
quake 2 engine game
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:iconsmoochbelly:
~smoochbelly Aug 12, 2012  Hobbyist Artist
love low poly stuff. for an actual game?
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:iconruebendodds:
Mood: Love ~RuebenDodds Jun 18, 2012  Student Digital Artist
Awesome!!! I love how you have captured the essence of the character as a low-poly model..
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:iconreinanc:
!reinanC May 2, 2012  Hobbyist Interface Designer
blender?
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:iconreinanc:
!reinanC Apr 30, 2012  Hobbyist Interface Designer
did you soften the edges?
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:iconduncanfraser:
Yeah probably, I would have made some of them hard too, but only really for getting an AO. That is just flat diffuse.
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